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How to Use a Custom Map on Your Rust Server
Rust
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Updated 10 hours ago
## Procedural vs Custom Maps
- **Procedural Maps** — Generated automatically based on a seed number and world size. Every seed produces a unique layout. This is the default
- **Custom Maps** — Player-made maps created with tools like RustEdit. These offer hand-crafted layouts, custom monuments, and unique terrain
## Where to Find Custom Maps
- **RustMaps.com** — Browse procedural maps by seed, or find community custom maps
- **RustEdit.io** — The tool used to create custom maps (and a community of map makers)
- Community Discord servers and forums often share custom maps
## How to Use a Custom Map
You can set up a custom map yourself:
1. Download your .map file from RustMaps or RustEdit
2. Stop your server
3. Go to the **Files** tab in your game panel
4. Upload the .map file to your server's root directory
5. Go to the **Startup** tab and change the **Level** field to the name of your .map file (without the extension)
6. Start your server — it will load the custom map
## Important Notes
- Custom maps have a **fixed size** — the map size is determined by the map file itself, not by server settings
- After a forced wipe (first Thursday of the month), the custom map is preserved — only player data resets
- Very large custom maps may impact server performance
- Make sure the custom map is compatible with the current Rust version — older maps may have missing or broken monuments
## Switching Back to a Procedural Map
To switch back, stop your server, go to the **Startup** tab, change the **Level** field back to "Procedural Map", and start the server.
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